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Death Stranding anime series coming to Disney+

Newsbrief: Death Stranding Isolations (working title) is an anime series coming to Disney+ in 2027.Announced at the Disney+ Originals Preview at Hong Kong Disneyland...

Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Video: Ken Levine pitches devs on the idea of ‘Narrative Legos’

BioShock creative director Ken Levine believes narrative is an important part of game design, because it's something that your audience can deeply relate to....

Video: DreamHackathon – VR Winners and Presentations

DreamHack has posted a video (above) of all the presentations and winners from their DreamHackathon:VR game jam, tasking developers with creating a virtual reality...

QWOP creator shares physics engine tips at GDC Indie Games Summit

Modern indie-friendly frameworks like Unity use physics engines (like Box2D or PhysX) to simulate the game world. That makes it easy to prototype your...

Adrift devs foresee untapped potential in first-person games

- Three One Zero executive producer Matteo Marsala speaks to the fatigue many AAA developers feel while working on big-budget first-person shooter franchises. The...

Video: Indies, resist the urge to ‘juice it or lose it’

Two years ago, independent developers Martin Jonasson and Petri Purho (Jesus vs. Dinosaurs), argued that one of the the best ways to make a...

Adding a crouch button to Assassin’s Creed is no joke, says dev

- Ubisoft's Alex Amancio highlights the development effort that went into allowing the Assassin's Creed protagonist to crouch. Sometimes the smallest changes to a...

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